// dod_belfort_b2.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (54): dod_belfort_b2.wad dod_donner.wad dod_flash.wad dod_forest.wad dod_jagd.wad gfx/env/belfort_sunsetbk.tga gfx/env/belfort_sunsetdn.tga gfx/env/belfort_sunsetft.tga gfx/env/belfort_sunsetlf.tga gfx/env/belfort_sunsetrt.tga gfx/env/belfort_sunsetup.tga hlbasics.wad models/mapmodels/arc_bush.mdl models/mapmodels/arc_xer_tree1.mdl models/mapmodels/arc_xer_tree2.mdl models/mapmodels/bell.mdl models/mapmodels/car021.mdl models/mapmodels/dinner_table2.mdl models/mapmodels/dod_belfort/belfort_hill.mdl models/mapmodels/dod_belfort/belfort_xer_tree1.mdl models/mapmodels/dod_belfort/belfort_xer_tree2.mdl models/mapmodels/dod_belfort/f_feasser.mdl models/mapmodels/dod_belfort/tol_oak1.mdl models/mapmodels/dod_jagd_car.mdl models/mapmodels/fireplace_logs1.mdl models/mapmodels/flo_becken.mdl models/mapmodels/flo_toilet.mdl models/mapmodels/forts.mdl models/mapmodels/furniture.mdl models/mapmodels/hk_mortar.mdl models/mapmodels/hk_radio.mdl models/mapmodels/tiger.mdl models/mapmodels/wood_barrel1.mdl models/player/axis-inf/axis-inf.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl sound/ambience/burning2.wav sound/ambience/dodambience1.wav sound/ambience/usareasecure.wav sound/ambience/usobjectivesecure.wav sound/ambience/uspointcaptured.wav sound/dod_belfort/belfort_drips.wav sound/dod_belfort/belfort_gerareasecure.wav sound/dod_belfort/belfort_germanwin.wav sound/dod_belfort/belfort_gerpointcaptured.wav sound/dod_belfort/belfort_glider_radio.wav sound/dod_belfort/belfort_mortar.wav sound/dod_belfort/belfort_uswin.wav sound/dod_belfort/belfort_waterrun.wav sprites/dod_belfort/belfort_flames.spr sprites/mapsprites/caparea.spr sprites/mapsprites/forest_muzzleflash.spr sprites/smoke_ia.spr