// dod_avalanche.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (32): dod_avalanche.wad gfx/env/avabk.tga gfx/env/avadn.tga gfx/env/avaft.tga gfx/env/avalf.tga gfx/env/avart.tga gfx/env/avaup.tga halflife.wad hlbasics.wad models/mapmodels/by_banister.mdl models/mapmodels/flags.mdl models/mapmodels/jagd.mdl models/mapmodels/sandbags.mdl models/mapmodels/sherman.mdl sound/ambience/dodambience1.wav sound/ambience/dodambience2.wav sound/ambience/dodambience3.wav sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/gerobjectivesecure.wav sound/ambience/gerpointcaptured.wav sound/ambience/usareasecure.wav sound/ambience/usobjectivesecure.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sound/ambience/windy.wav sound/weapons/30cal_shoot.wav sound/weapons/kar_shoot.wav sound/weapons/mg34_shoot.wav sprites/mapsprites/caparea.spr sprites/muzzleflash2.spr sprites/obj_tnt.spr