// dod_anzio.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (37): decals.wad dod_anzio.wad gfx/env/morningdew_bk.tga gfx/env/morningdew_dn.tga gfx/env/morningdew_ft.tga gfx/env/morningdew_lf.tga gfx/env/morningdew_rt.tga gfx/env/morningdew_up.tga halflife.wad hlbasics.wad models/mapmodels/barber_chair.mdl models/mapmodels/barber_sign.mdl models/mapmodels/bell.mdl models/mapmodels/bulb.mdl models/mapmodels/dod_tree1.mdl models/mapmodels/flags.mdl models/mapmodels/hedgehog.mdl models/mapmodels/lamp.mdl models/mapmodels/mill.mdl models/mapmodels/wood_barrel1.mdl sound/ambience/bell.wav sound/ambience/dodambience3.wav sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/mill.wav sound/ambience/tree.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sound/ambience/waves.wav sound/weapons/garand_shoot.wav sound/weapons/k43_shoot.wav sound/weapons/kar_shoot.wav sprites/glow01.spr sprites/mapsprites/caparea.spr sprites/mapsprites/fog2.spr sprites/mapsprites/fog6.spr sprites/obj_tnt.spr