1.0.0 Beta 5 - July 16, 2007 - Fixed an exploit if a player killed themself with a hegrenade would cause a team kill. - Added forward GG_OnStartMapVote when a player reaches 2nd to last level to execute a map vote in another plugin. - Removed GUNGAME_MENU_TIME from gungame.sp - Renamed MAX_LEVEL to GUNGAME_MAX_LEVEL - Moved GUNGAME_MAX_LEVEL from gungame.sp to gungame.inc - Moved GG_ADMINFLAG to GUNGAME_ADMINFLAG and moved it to gungame.inc - change gungame stats strcmp to case insensitive which might cause problems later. - Fixed a bug in top10 rank where it could cause two entry for a single person. - Added a admin command "gg_rebuild" to rebuild top10 rank from player data. - Spelling error in gungame and config MutlipleKillsPerLevel to MultipleKillsPerLevel. - Suppress sound level up or down during knife pro level steal. - Removed EngineSound extension usage, so extension is not required any more. - Fixed crashing issue with CSSDM 2.0. - Moved Afk management system to gungame_afk.sp - Moved Tk management system to gungame_tk.sp - Renamed Forward name to conform all together. - Added Forward GG_OnClientDeath, GG_OnClientPointChange. - Added natives GG_AddAlevel, GG_RemoveALevel, GG_RemoveAPoint, GG_AddAPoint natives, GG_GetClientLevel, GG_GetClientMaxLevel, GG_GetClientMaxPointLevel, GG_GetClientPointLevel, GG_IsGamecommenced. - Added more signature and virtual offset to GunGame:SM - Added a check to make sure MultipleKillsPerLevel never go below zero. - Added a check to make sure MinKillsPerLevel nevevr go below 1. - Fixed a problem with rank shifting or switching rank. - Fixed a bug where switching rank would incorrectly give the an incorrect win for a player. - Added a gungame_mapvoting.sp to start the a map voting. - Fixed a bug where round end would let players move around after a player won. - Rename forward OnPlayerLevelChange to OnClientLevelChange. - Rename native GG_GetPlayerWins to GG_GetClientWins. - Rename forward GG_End to GG_ConfigEnd to the config naming structure. - Seperated the equip and config file into gungame.equip.txt and gungame.config.txt - Added GG_OnShutdown and GG_OnStart forwards. - Fixed a bug where player level get reseted after the client got the average level. - Implemented afk to spectator switch. - Implemented gg_enable/disable admin commands - Fixed a bug where the client used !score would show their wins for all the players. - Winner is now shown at the upperleft corner hand side. - Added KnifeProMinLevel option. This will set the minimum level that a player must be before they can get their level stolen. - Added CommitSuicide disable option. - Added a check to make sure a player has a knife since some custom gungame maps does not give a knife to the player. 1.0.0 Beta 4 - June 28, 2007 - Adjust mp_chattime for winner not by map timeleft out. - Change player wins retrieval to OnClientAuthorized. - Forgot to clear out cache player wins on disconnect in the stats plugin. - Restructure of stats plugin. - Release folder restructuring to organized the server folders Which moved the *.smx into plugins\gungame\* 1.0.0 Beta 3 - June 25, 2007 - Fixed an error with loading weaponinfo.txt 1.0.0 Beta 2 - June 25, 2007 - Plugin reordering structure. - Moving top10 and player data information to another plugin. - Move config reading to another plugin. - Fixed suicided by worldspawn - Winner sound did not play. - Fix a bug in !level menu where it displayed wrong level. - Added a option to disable a gungame win by objective bonus. - Added a option to disable knife pro when on hegrenade - A bug where you didn't get you next level with knife pro and turbo mode enabled. - Change gungame_logger.sp to conform with HL loggsping standard. Thanks tobi17